In PvP, changes are a lot more evident: with the combat triangle reworked and rebalanced; a huge number of skills to use; strategic decisions on when to use them; the Defence skill strengthened with heals, deflects and other trendy features; and more life factors to prevent instadeaths. . .it's a very different experience, but that experience is far, far superior than the one we have already reside. It's about real art and actual tactics, and I am certain that our PVP community is going to have excellent time controlling it, and discovering new ways to RS gold use it we had not even thought about.
Be brave, but be traditional -- We have a fantastic match, and a fantastic group of people who play it. In fact, were becoming near 200 million accounts ! That's a massive number and while we wish to generate an exciting, interesting new Combat experience - we do not wish to turn RuneScape into something which's unrecognisable to everyone.
Firstly, the new combat abilities are a development of the old particular attack system. At the same time that you'll kill fast in the event that you make use of the new mechanisms, you will still collect adrenaline - and, as such, have access to Threshold and Ultimate skills - if you would like to sit back and auto-attack as before.
You don't have to specialise in RuneScape
Likewise, regardless of the actions bar being a big portion of RuneScape later on, we aren't forcing everyone to interact with it. If you would like to keep interacting with RuneScape because you did earlier, you can, and you will not be penalised or handicapped by doing this -- really, it is going to be possible to minimise the activity bar if you would like to maintain your UI clean.
We've also stuck to our roots of freedom of choice. We are proud of the fact that you don't have to specialise in RuneScape, and we never plan to make a class system which locks out gameplay based on the decisions you made when you created your account. I can not say too much just yet, but we are cheap OSRS gold making a lot of really cool adjustments to make sure that, however you develop your personality, you will have a range of viable combat possibilities that are available to you. Stay tuned for much more information in a near future Og Blog!